Examples of my UI work on Gladius Games
Full game downloadable here: https://bone-idle-games-studios.itch.io/gladius-games
Showing the evolution of our main HUD for players. All essential info is cleanly and ergonomically displayed.
What is displayed: -Player health -Shots in magazine -Remaining magazines -Timer -Rounds won -3 tier special meter -Character avatar
These animations were just a simple way to further immerse the player and provide some visual element to haptic feedback.
Mock up for when 4 Player VS was still planned for the game.
Controls screen, allowing the player to remap moves and practice moves and see them demonstrated in the window.
Pre-fight menu screen. Showing the character selection, VS Player or AI, Stage and text segments describing the characters unique mechanics.
Character cut scene faces that were never used due to time constraints.