Back drops for the stages throughout the game, originally intended to have gimmick mechanics such as moving floors and more verticality to take advantage of the player movement and shooting mechanics. Though this was dropped due to limited time and resources of being a two man team it was still nice to keep the backgrounds themed around their originally intended mechanics.
The large scale was to compensate for the camera zoom should the two combatants were to keep maximum distance from each other.
Full game downloadable here:
https://bone-idle-games-studios.itch.io/gladius-games
Parallax scrolling on the distant night city scape.